Hi, I’m Adam, a designer in Salt Lake City who builds products for Mac, iOS, web, and now AI.
I’m a generalist. I’ve led teams, shipped products, and worn nearly every hat—interaction, visual, research, prototyping, product, even code. I’m great at finding clarity, connecting dots, and keeping momentum. I lean on fast, efficient research to unblock decisions and speed up iteration.
I work best close to the team, shaping product vision, building systems, and clearing the path so others can do their best work. I’m curious, collaborative, and relentlessly optimistic about what great teams can build.
At a Glance
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Years building digital products
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Years leading design teams
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Designers led in my largest org
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Decacorns shaped through design
Experience
Copper
Oct 2024 — Sep 2025
At Copper, I’m the VP of Design, leading the product design team and contributing to company strategy. I focus on building AI-enhanced CRM tools that automate busywork and simplify complex workflows. From sales to project management, we’re rethinking how small businesses manage relationships and get work done. I also help shape the roadmap and guide cross-functional execution to keep us aligned with customer needs.
Podium
Mar 2020 — Oct 2024
I joined Podium as a Principal Designer and was later promoted to VP of Design, leading both the Product Design and Brand teams. Podium helps local businesses connect with their customers through messaging, marketing, and review tools. I played a key role in evolving the product into an AI-powered platform and led design across core messaging, mobile, and started a new design system. My work helped shape a more scalable, accessible product for small businesses across industries.
Apollo GraphQL
Feb 2019 — Mar 2020
As the Principal Product Designer at Apollo, I get the opportunity to work on GraphQL development tools and cloud services. My responsibilities range from establishing a product design discipline to getting our design system off the ground. Additionally, I work closely with my colleagues to improve our product development processes, and of course, design web interfaces.
Slack
Jul 2016 — Feb 2019
As a Sr. Product Design Manager at Slack, I’m focused on design process development, hiring, and people management. I often find myself playing a number of different roles as a Product Design Manager, such as mentor, friend, bearer of bad news, career advisor, and proud colleague. Additionally, I work cross-functionally to develop and implement aspects of our evolving product development process. On the product side, I partner with Product Management on product direction, priorities, and execution.
Citrix
Sep 2015 — Jul 2016
My role as the Senior Lead Designer and sole designer in the Research and Development team involved being a user researcher, visual designer, interaction designer, and product thinker across all projects in the Research team, of which there were many at one time. I also worked closely with the Product Management team to ensure that the research team’s work was aligned with the product roadmap and that the research team was able to provide valuable insights to the product team.
Palantir
Apr 2013 — Sep 2015
I started at Palantir as a Product Designer and quickly moved to a Product Design Lead role where I lead projects and people working on many different products. In such a dynamic role, I found myself playing the typical generalist designer role where I created and led the first design initiated project to become an official engineering project. As a manager, I found myself playing the mentor, friend, bearer of bad news, career advisor, and proud colleague.
Citrix
Feb 2010 — Apr 2013
As a Senior User Experience Designer, I collaborated closely with engineers, product managers, and fellow designers to elevate the user experience of GoToAssist, GoToMyPC, and worked on concepts for a brand new GoToMeeting experience. My work spanned across many platforms including the web, native destkop apps for Mac and PC, and mobile.